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CHRP-EUROPE is a global interactive learning media and technology services company with a focus on online learning, Virtual Reality, Augmented Reality, and software solutions. We believe in transforming information and knowledge into intuitive, engaging and outcome based learning products and technology solutions for our clients. Our effective instructional design, creative visual design, innovative technology and best practices help us to cater to varied industries and business challenges for today and tomorrow.
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Learn by case. Success stories from our clients who have been using our services and solutions.
CHRP-INDIA participated in Unite India 2018,The event was hosted in collaboration with the Government of Telangana under India Joy that happens to be India's biggest Gaming and Entertainment Expo. The two-day event of Unite India 2018 saw the participation from 1500+ delegates. Unity Technology also revealed that it will strengthen its focus on the application of Unity engine across manufacturing, automotive, filmmaking sectors along with game development.
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CHRP-INDIA participated in TECH 2018, UNESCO MGIEP's international conference, organised with the State Government of Andhra Pradesh, aims to showcase the role of Virtual Reality in today’s classrooms, how to make education a reality and how to create peaceful and sustainable societies.
CHRP-INDIA is now developing VR solutions for EHS related content, simulations for its Industrial customers, by setting the stage to welcome VR into real-time industrial training in India.
CHRP-INDIA and All Smart Technologies both Hyderabad based companies have now entered into a strategic partnership to develop Open-source software technology products with a focus for Industrial and Educational Management customers. This partnership brings two young and aspiring companies and their synergy to offer scalable software products at competitive prices.
CHRP-INDIA, after its first-hand gig in 2015 for stepping into VR industry, now has officially kick-started its operations in early 2017 for acquiring talent with VR capabilities and creation of VR content for early and advance educational and Industrial application. It's estimated that CHRP-INDIA is set to acquire more VR gears and open source s/w applications for designing and developing VR content adding this to its portfolio.
This partnership with ICANetwork will give us a strong presence in France and Western Europe. This strategic alliance will give direct access to CHRP-INDIA for the world's second largest eLearning market worth $ 8.1 billion. ICANetwork will be operating from its Paris office for the promotion of CHRP-INDIA's products, services, and solutions.
CHRP-INDIA, establishes its second development, housing 30 more eLearning professionals as part of its annual growth plan.
|It's one of the key benefits of eLearning. This ability make the learning experience available any time and anywhere
|360 degree assessment
|A 360-degree assessment is a systematic method for obtaining feedback on an individuals performance from co-workers, bosses, customers, direct reports, etc.
|A 360 experience is a broad term which includes photos, videos and live streaming in 360° surroundings.
|360 live streaming
|This is a form of 360° video which is live. Typically, audiences can interact with the live streamer through likes, comments, and reactions. Currently, Facebook, YouTube, and Periscope have functionality for 360 live streaming.
|A 360 panorama is a type of 360 photos which can only rotate along the x-axis and is stitched together at the ends. Many phone cameras have built-in functionality for 360 panoramas, as well as the Facebook and Cardboard Camera apps